Kampagnen |
---|
IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
Era |
GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Marauder Warriors wield their torches out of necessity, recognizing that some enemies are easier to burn than to slice in twain, but the Pillagers embrace their role as arsonists. They revel in the seizing of what they can from the houses of their foes, and the burning of what they cannot.
Vorherige Stufe: | Warrior |
---|---|
Nächste Stufe: | Scorcher |
Kosten: | 30 |
LP: | 51 |
Bewegungskosten: | 6 |
EP: | 65 |
Level: | 2 |
Tag-/Nachteinfluss: | lichtscheu |
ID | Marauder Pillager |
Fertigkeiten: |
sword Klinge | 9 - 4 Nahkampf | ||
torch Feuer | 12 - 2 Nahkampf |
Resistenzen: | |
---|---|
Klinge | 10% |
Stich | -10% |
Wucht | -10% |
Feuer | 0% |
Kälte | 20% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 60% |
Dorf | 1 | 60% |
Höhle | 1 | 20% |
Höhlenwand | 100 | 100% |
Hügel | 1 | 60% |
Kluft | 100 | 100% |
Pilzhain | 3 | 30% |
Sand | 1 | 40% |
Schnee | 2 | 50% |
Seichtes Wasser | 2 | 30% |
Sumpf | 3 | 30% |
Tiefes Wasser | 100 | 20% |
Wald | 1 | 50% |
Wiese | 1 | 40% |